Tuesday, April 9, 2013

I'm Going to TRY to Explain Bioshock Infinite to You.

This is going to be one hell of an endeavor though. Let me start by saying that Bioshock Infinite is a fantastic game. The story is something to behold really, a fantastic roller coaster ride that never slows down. The excellent writing and atmosphere is punctuated by some fantastic vocal performances and an unparalleled soundtrack. The gameplay itself if fairly standard FPS faire: recharging shield, limited gun capacity, minor weapon upgrades, etc. The sky-lines and the vigors add some nice variety to gameplay, and there are more than a few different enemy types and bosses to face. Overall an above average game with an amazing story, which I will try to explain the intricacies of:


SPOILERS FOLLOW. Seriously, if you haven't beaten the game, don't read this. It's the kind of thing that you need to experience for yourself. Also, a lot of this is my interpretation as a result of playing the game and talking with other people who have done the same. I've found some theories online that have been pretty comprehensive, but this is what I got from it. Of course, Ken Levine could come out a month from now and tell us that the whole thing was about aliens, so who knows.

Imagine this, but with Ken Levine (I'm bad at Photoshop)

Where do I even begin? The "beginning" of the game isn't really the beginning of the story, so I guess some background would help. The story of Bioshock Infinite isn't even really about Booker DeWitt, the protagonist, it's about Rosalind and Robert Lutece, the twin physicists-turned-demigods and their quest to right their wrongs and satisfy the insatiable boredom that comes with quantum immortality.


Wow, that's one hell of a topic sentence.


The "original" Lutece is Rosalind, who was the physicist funded by Comstock and the United States to develop the technology that led to the creation of Colombia. She discovers through quantum physics the existence of the multiverse, and the infinite spectrum of worlds that exist there. She soon makes contact with "Robert", herself from an alternate universe that is nearly identical, except that she is born a man. The Colombian propaganda machine hand waves Robert as being her brother, and the two go on to study the effects of quantum tunneling, the process used to see and travel to other universes.


As a direct result of the quantum research, Comstock is rendered infertile, and suffers from premature aging. Needing an heir, Comstock petitions the Luteces to find an alternate universe in which he had a child, and acquire that child for him. The Luteces find protagonist Booker, buy baby Anna from him, and give the baby to Comstock, who is raised as Elizabeth. As Elizabeth grows up, it is revealed that she has the power to manipulate quantum tunnels, or "tears" without the use of a machine. The Luteces suggest that her abilities result from the loss of her finger during the transition from her original universe. The Luteces reach an impasse, however, when Robert insists that Elizabeth be returned to her original universe, as her powers could lead to widespread destruction. Comstock learns of the reasons for Elizabeth's powers, but wants her to remain, so she can fulfill a prophecy he saw involving Colombia and the destruction of modern society, so Comstock decides to kill everyone who knows about where she came from, his wife and the Lutece twins. He murders Lady Comstock by his own hands, and blames it on Daisy Fitzroy, the leader of the Vox Populi, a band of revolutionaries and a convenient political scapegoat. Meanwhile, he has one of his subordinates, Jeremiah Fink, sabotage one of the Lutece's experiments, which causes their consciousness to be scattered across the multiverse.


Still with me? Good, because this is where it gets nuts.


Rosalind and Robert are now literally demi-gods, able to see across time, space, and multiple universes simultaneously. The reason they seem so disjointed in their speech throughout the game, is because they have to really focus in order to communicate their ideas to one person in one universe. It would be like trying to explain tax law to a four-year-old, you would have to talk slowly and use big easy concepts because you would have no way of knowing what the kid understands and doesn't understand, there's no frame of reference for someone so beneath you on an intellectual level. They are also "immortal", since they exist "outside" time. That doesn't really explain it well, but there really isn't a way to explain being "outside" time. The closest example would be the ideas explored in Edwin Abbott's "Flatland", a novella about a two dimensional world called Flatland, which is occupied by people who exist as a variety of shapes and lines. One day a sphere comes to visit Flatland, and tries to explain the existence of Spaceland, a three dimensional world, but the citizens of Flatland cannot even comprehend the idea of a world that exists "beyond" theirs.


Being "outside" of time, the Luteces have an opportunity to think, and come to the conclusion that Elizabeth needs to be returned to her own universe, as her powers are highly volatile. Well, honestly we don't really know why the Luteces take the actions they do after this point. The prevalent theory is that they feel guilt over stealing Anna/Elizabeth from her original universe, but the fact of the matter is that they are so beyond mortal reasoning that no one really knows. What we do know is that they come to the conclusion of letting protagonist Booker loose in Colombia, with the mission of getting Elizabeth back from Comstock, but leaving him unaware that she is his daughter. Thanks to the scene with the coin flip (the Luteces appear before protagonist Booker and ask him to pick heads or tails on a coin flip, the coin comes up heads, and a mark is added to the tally, which shows 122 previous flips, and results), we know that they have made multiple attempts to "fix" Elizabeth with different Bookers, but this is where things get really hazy:


If the Luteces can see "outside" time, and all eventualities, are they aware of the way the end of the game plays out? Was their plan for Booker to rescue Elizabeth and return home no problem, or were they trying to get booker to destroy the Siphon, so Elizabeth's power would be unleashed, and the events at the end of the game would take place? After the Siphon is destroyed, Elizabeth seems to be similar to the Luteces, in that she can "see" across time and space, and she causes the events at the end of the game to play out the way they do directly. She is even the one who personally drowns Booker. Is this caused by the ability to see across universes, so she has the same goal as the Luteces, or is she simply going along with the idea to kill Comstock before he ever existed? If she is just going along with her own instincts, did the Luteces' know that she would reach that conclusion, and is that why they sent protagonist Booker to free her? If the Bookers of many worlds all make different choices in Colombia,  which leads to their varying levels of success and failure, are all of the events of the game simply the latest set of "constants and variables" being tested? It seems so, as evidenced by the coin flipping scene, but shouldn't the Luteces' know when and how the various Bookers with succeed or fail, by virtue of being able to see everything? Are they creating new universes by manipulating the Bookers? If so, why not create a universe where Booker would clearly succeed, or one where he has ALREADY succeeded. Perhaps they tried this, but still found the results inconclusive. The objective is apparently to stop Comstock from ever existing, but the Luteces' presumably can't take care of him themselves, or they could risk undoing their own existence, but Elizabeth does it anyway, and they don't stop her. Thanks to the after-credits scene, we know that life goes on for at least one Booker somewhere, but doesn't that mean that the capacity for Comstock still exists too?


I don't even know where to begin untangling these ideas. Multiple universes AND time travel? I'm going to go lie down.


Totally check out our new YouTube channel though, fun people playing games, and NO quantum physics.

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