Metal Gear Rising is a fantastic
game, the gameplay is solid and flowing, and the upgrades, collectables, and
multiple difficulty modes give it lots of replay value. Unfortunately, as
glowing as that topic sentence was, the game has its shortcomings as well. The
easiest game to compare Rising to is Bayonetta, the two are very similar in
terms of gameplay, collectibles and extra missions. This is of course not a
bad thing, as Bayonetta is amazing, but unfortunately Rising doesn't really
live up.
The biggest thing I can count against
Rising is the length of the campaign. It is criminally short, a mere 7
missions, 1 of which is just a boss fight. The biggest shame here of course is
that the game is a blast to play, and I wanted it to last longer. There is an
excellent variety in the weapons and tools available, as well as the enemies to
fight, and the boss fights are huge and amazing in typical Platinum Games fashion.
In addition, there are hidden VR missions to find and complete, similar to
Bayonetta's Alfheim missions, and they are a fun distraction from the main
story, but I still feel like there is a lack of content. DLC is available,
which adds another campaign, but I haven't played that yet.
My only other real gripe is that
the story is kind of a mess. Now, the Metal Gear franchise has never been known
for simple, easy to follow stories, but everything makes sense and works
mechanically. The cutscenes in this game, while fantastically written
individually, don't work together to make a coherent story. Side characters are
introduced suddenly, and removed from the narrative just as quickly one mission
later, and we are expected to care about their plight, and believe that affects
Raiden. I can't believe I'm actually saying this, but this is one Metal Gear
game that could have actually used more cutscenes.
These are minor gripes though, the
gameplay is extraordinary. If you are a fan of Devil May Cry, God of War,
Bayonetta, or any other game in the spectacle fighter genre, Metal Gear Rising
is a totally worthy addition to your collection. The blade mode mechanics add a
unique twist to the otherwise tired and true formula, which Platinum Games has
gotten down to a science. It says a lot about a game when my biggest complaint
is that I wish there was more of it.
In other news, PAX East is this
weekend, and I'm very excited for that.
You may have heard of it. |
I'll be there all three days, and I
have a full schedule of stuff to see. 343i is having a panel about the future
of Halo and the upcoming title updates, which I'm very interested in for
reasons I have stated before. Gearbox is also doing a panel about Borderlands
where they will be announcing the new character and the next DLC. Blizzard is
supposed to be making a big announcement as well, Wizards of the Coast, too,
and more. Next week will be my PAX East travelogue, which should be good. I'm
definitely going to be starting a video series to go along with this blog as
well, which may include convention videos. It'll be interesting to see what the
future brings.
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