Fire Emblem: Awakening represents a lot of things. For one,
it is the rebirth of the Fire Emblem series, which has not had a brand new,
non-remake game since 2007. This is excellent news because I love Fire Emblem,
just as many people do, and it's nice to have a breath of fresh air for the
series. Additionally, Awakening reveals a new direction for the series, taking
the classic Fire Emblem formula, overhauling elements that hindered past games,
and introducing new elements that expand both the gameplay options and the
replay value. It also represents Nintendo's first real first party foray into
free and paid DLC. This is a really big step for Nintendo, and will probably
influence their future pricing and release structure for DLC for other games,
but is this a good thing? Read on and find out!
The Fire Emblem series has existed since the days of the
Famicom, however the first title in the series to be translated and released
internationally was Fire Emblem for the Gameboy Advance, the 7th game in the
series. Technically the series' first international appearance was in Super
Smash Bros. Melee, which featured Marth and Roy as playable characters, but
even in the international releases they spoke Japanese and were relative
unknowns. Even to this day, less than half of the games in the series have
actually been translated from Japanese, but the ones that are go on to get
excellent reviews and decent sales.
Being the first "new" game in 5 years, Awakening
offers significant upgrades to the tired and true formula, the most impressive
of which is the new support, pair up and marriage system. By pairing up, two
units can occupy once square, and by doing so they give each other stat boosts
and help each other in battle. In addition to being a fantastic feature
tactically, it also enables the new support conversation system. By pairing up
and fighting together, your units will develop relationships, and grow stronger
as a pair. This character growth is punctuated by support conversations, in
which the two characters interact in small scenes. These scenes are all unique
for each pair of characters, so it is no exaggeration to say that there are
literally hundreds of possible combinations and conversations. The best part of
this is how fantastic of a job the translation team did with this game, and the
support conversations keep their humor, charm, and uniqueness.
When two units reach a certain level of support, they can even
get married and sometimes have children. The children change based on who their
parents are, and inherit elements of their parent’s stats, which adds an
immense amount of replay value to the game and excellent depth for the later
parts of the game, and the post-game DLC, which leads me to my next point:
The DLC for this game is fantastic.
Here's how it works; there are two types of DLC for Fire
Emblem: Awakening. The first style of DLC which uses the Spotpass feature of
the 3DS, is free. The Spotpass DLC consists primarily of classic characters
from previous Fire Emblem titles that you can summon to your world, do battle
with, and recruit. They don't have any dialogue, but they do use their original
art for a nice bit of nostalgia. There are over 130 of these battles, featuring
characters from every game in the series, and there are also other free things
like items and sidequests.
The second type is standard paid DLC we all know and love.
These DLC chapters are more varied, some being encounters with classic Fire
Emblem characters, while others are all new content, and others still are more
for grinding money or experience. They release every Thursday, and are only a
dollar or two each. Each one offers something new to the game, whether it's a
new skill, a new weapon, a new recruitable character, or even a new class.
There are also small bundles available that combine similar missions into packs
for a discount. Calling back to an earlier post of mine, this is how DLC
bundles are supposed to be done, since you can find out what exactly is going
to be in each one (the DLC has been available for Japanese versions of the game
for a while) and the DLC launches every week, so you don't have to wait months
for your content without knowing how good it will actually be.
I highly recommend Fire Emblem: Awakening, it would not be
an understatement to say that it is one of, if not the best game on the 3DS
right now. I have put almost 100 hours into it already, and I'm not slowing
down. The wide range of difficulty options make it a great game for everyone,
even if your idea of a good time is resetting on one mission for two hours
(Lunatic can eat a diiiiiiiiiiick).
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