This entry is a special one for me, because even though it hasn't been exactly one year since I started this blog, my experiences at NYCC 2012 were what drove me to start a blog in the first place, so this is technically my one year anniversary. Go me.
My feelings about NYCC haven’t changed much from last year, it’s still the next best thing to San Diego Comic-Con, and it still offers a wide variety of awesome things to do. Parking is still a nightmare, but you take what you can get in one of the biggest cities in the world. The crowds were immense, but there were plenty of staff to help out and keep lines moving, and everything went smoothly all in all. In addition to general con madness I got to play a number of games, which was fantastic, and got to see a couple of really cool panels.
I got to play Bayonetta 2, which is looking to be fantastic. It feels just like the first game, which is a good thing, but with an upgraded climax system and pretty new graphics. I’m not kidding when I say that this 5 minute demo rekindled my love for spectacle fighters.
Got to play Super Mario 3D World, which is shaping up to be the most evil game ever conceived. The NSMB series is already known for killing friendships with its unintentional head bounces and bubble death system, but SM3DW adds a communal life pool, the ability to troll power-ups even more, and levels that feature Mario Party style cooperative minigames. All of these elements combine into a game which will leave friend groups sweltering and tensions high. Deceptively pretty game, only purchase if you hate yourself and your friends.
Donkey Kong Country: Tropical Freeze is basically just more DKCR, which is totally fine with me, since DKCR was great. There are a bunch of new enemies and obviously improved graphics, but I'm pretty sure that the 2014 delay was to ensure that it didn't have to compete with Mario rather than completion problems, since the game engine is literally the same.
Finally A Link Between Worlds is something amazing. It totally captures the feel of old school Zelda games, and will be a welcome return to form for the Zelda series. I also saw the Eiji Aonuma panel, where he revealed lots of new information about the game, and also admitted that past games in the Zelda series have had a bad case of hand holding, and he hopes to fix that going forward. I love everything about than sentence.
Oh, also Pokemon came out. That happened. It didn't even take long to write this, but I'm already getting withdrawals, so I'm going to go back to playing. It's really really good. Not gonna lie, next weeks blog post is probably just gonna be me ranting about how awesome it is. Probably.
No comments:
Post a Comment