Tuesday, July 16, 2013

Of Smashing and Brothers

It was a pretty big weekend for one of my favorite game franchises ever Super Smash Bros. After some drama from Nintendo, Smash was allowed to be streamed and EVO, the world fighting game championships, and went on to break the world record for largest fighting game live stream of all time. This combined with the official announcement of return of Olimar (my main from Brawl) in Smash 4 has led to it being a good weekend for Smash players. Of course, no online discussion of Smash Bros. would be complete without endless arguments on the definitions of “competitive” or “fighting game” so I suppose I should weigh in on this. For the record, I have been playing Smash Bros. since it came out for the N64, my friends and I have put literally thousands of hours into melee and brawl, and I have entered Smash tournaments in the past. I consider myself to be a fanboy of every aspect of Smash Bros. from 99 stock pokeball battles to 1v1 Final Destination showdowns, and everything in between.

First things first; play the game however you want. If you and your friends are having fun playing the game, then keep having fun, and don’t let anyone tell you that your way of playing is “wrong”, that’s not what I’m here to do. What I am here to say is that you can’t dismiss the complaints of the competitive community just because you don’t like to play the way they do. The community that plays Melee at a tournament level were the first people to put to paper many of the advance mechanics from that game, mechanics that people use at every level of play, so even if you only play 4 player coin matches, if you have ever spiked someone with a meteor, or learned to nail sweet spots with a character, you have them to thank. Also, regardless of what anyone says Smash Bros. is a competitive series. It is a game where multiple people are put into an arena on equal grounds, and the game ends when only one of them is remaining, or scores the most points, and the winner is given a victory screen. That is literally the definition of a competition. Any game that features players competing against each other, and results in one player or team winning is “competitive” (except Mario Party, screw Mario Party), even if you personally just enjoy the game and don’t care about winning. Without further ado, have a list of reasons why the game being “competitively viable” is important:

1. Game balance is way more important than competitive tier lists. Tier lists are really disingenuous, and only apply at the highest levels of play, proper game balance however, affects the gameplay experience at all levels. I’m sure there are a number of people at lower skill levels who became disenfranchised with Brawl because they had a friend who played Meta-Knight who they were never able to beat and couldn't figure out why.

2. Having solid control of your actions makes victory feel good. I’m not talking about items and stages here, the wackiness of having bomb fall on you is different, I’m talking about feeling like your actions have an effect on the outcome of the game. Even though it does happen, deaths from random stage hazards happen significantly less often than kills through attack from players. It’s not just about winning either, this is coming from someone who considers the Ganoncide to be the pinnacle form of player death.



3. More options is never a bad thing. If you are one of those people who think Smash should never see tournament play and people who do that are taking it “too seriously” then what do you have to lose by that option being available? Maybe you don’t like competitive Smash now, but you could grow to like it over time? The way I see it, if you are that intolerant of the way other people live their lives then you would never interact with those people anyway.

4. There’s no reason why the game can’t be both. Melee is an excellent party game and an excellent tournament game. Neither of those elements suffers for the other one being included. No one is arguing that Smash 4 should be “Street Fighter: Nintendo Edition”, so stop acting like us hoping that the next Smash is competitively viable is the same thing as us saying that they should remove items or have every stage be flat and boring.


I could really keep going here. There are an endless number of reasons for me to rattle off, but the biggest one is still: why do people care? If you don’t like tier lists and twitchy gameplay and internet whining, then just ignore it and go play some Smash. No one is forcing you to watch or play in tournaments, and if you run into someone in real life who won’t play by any rules other than his own call him the asshat that he is and move on. 

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